type int = number;
//class TGuildStructureConfig

    export  class TGuildStructureConfig
    {
       

        public /* var */structure: int;

        public /* var */level: int;

        public /* var */needMoney: int;

        public /* var */needResource: int;

        public /* var */needBloom: int;

        public /* var */preStructure: int;

        public /* var */preLevel: int;

        public /* var */needTime: int;

        public /* var */effect: int;
    }
